Wednesday, June 3, 2015

There are no Clocks in Baseball

To borrow and shamelessly recast a mantra of the 60s: A baseball game needs a clock like a fish needs a bicycle.  Nevertheless, major league baseball games now have, of all things, clocks. Their purpose: to enforce rules aimed at speeding the pace of the game, something a small but vocal segment of baseballdom has been obsessing over for years, repeatedly (and annoyingly) offering up various stratagems for “saving” time having mostly to do with how long a pitcher can take between pitches and whether or not a batter will be allowed to step out to knock dirt out of his spikes and adjust his, um, equipment.
That group has finally gotten its way. So now…
·        Batters must keep one foot in the box at all times, except after foul balls, steals and other scenarios that can occur during an at-bat.
·        Breaks between half-innings are timed. Once there are three outs, a timer will be set (2:25 for local games, 2:45 for national broadcasts), requiring pitchers and hitters to be ready for action when the timer winds down to 20 seconds.
·        There will also be a timer for pitching changes, with a maximum break of 2:30. The clock starts when the new pitcher crosses the warning track or foul line onto the field.
Pitch clocks haven’t been instituted yet in the majors, but will be.  They are now being used in AA and AAA games.
All of this, of course, is a solution in search of a problem.
One sportswriter characterized the “problem” this way: “Anyone who has attended a baseball game in recent years, whether it’s the big leagues, the minors or even tee ball, will tell you that baseball is too slow, an increasingly plodding exercise.”
In fact, no one has told me that. In recent years, or ever.  No one, except this tiny but apparently influential group of nattering nabobs of negativism.  Not once, as I’ve left a game, have I heard anyone say, “boy, am I glad that’s over; that last twelve minutes was torture,” so it doesn’t appear that this perceived need is in response to any outcry from the fans, who continue to vote -- when it comes to the attractiveness of major league baseball games as an entertainment alternative, at whatever duration -- with their feet.  As for its being “an increasingly plodding exercise” I say, nonsense, it’s the same plodding exercise it has always been.
My theory is that all this comes mainly from (a) that generation of sportswriters that is emotionally and intellectually, to put it delicately, not fully evolved, and who’ve been chronically over-stimulated by video games and trash sports and therefore tend to be rendered cranky by anything short of relentless high-intensity action and continual motion; and (b) team owners, whose principle interests in being connected in any way with baseball have to do with money and bragging rights but do not extend to actually liking the game, and whose top priority when in attendance at one is figuring out the earliest possible inning they can exit the premises without jeopardizing their reputations as passionate devotees of the sport.

I think what both of these groups really believe, deep down, is that baseball is fundamentally boring, and therefore the shorter the games, the better.  What they offer as their public rationale, on the other hand, is that (at least as I understand it) games would be more to the liking of the public if they were ten or twelve minutes shorter, and that more people would therefore attend games than already do.  The whole thing makes little sense, and when subjected to even the most rudimentary analysis, pretty much falls apart.  To wit…
           
How long is a piece of string?  Apparently the shortening crowd hasn’t noticed that not all baseball games are the same length.  In fact, generally speaking, no two games are the same length, rendering any talk of cutting the length of an average game meaningless.  Is a 4:10 game improved by cutting its length by 12 minutes?  A 2:38 game?  A 1:55 game.  Well…no, no, and no.  So if there’s a need for ball games to be shorter, the question has to asked – shorter than what?  And of course the duration of virtually every game is determined not by the dawdling of the pitcher but by his overall effectiveness; that is to say, games featuring the most offense, which this crowd admittedly likes best, take the longest.  Pitchers’ duels, for which they have the least affinity, are the shortest.  Go figure.  The bottom line here:  Ball games take a couple or three hours, and if twelve minutes are trimmed from them, they will still take a couple or three hours.

Why is there so much downtime in baseball?  There isn’t.  Baseball has somewhat more of it than hockey and basketball and considerably less of it than football, a sport which uses about thirty seconds of planning and discussion (the huddle) for every ten seconds of action (the play) and which stops every game dead in its tracks, exactly in the middle of the action, for 30 to 60 minutes.  There seems to be some confusion over whether all these pace-of-game measures are aimed at overall game length or within-game inaction, but the accusation that baseball is “slow” and needs to be “speeded up” clearly comes from people who are interested in the game only when balls are flying out of the park or bases are being feverishly circled.  They disdainfully refer to people who are actually interested in other less frenetic parts of the game, which is most of the people who watch baseball regularly, as “purists.”  For these millions who actually enjoy the game, the almost infinitely variable interplay of pitcher vs. hitter – something that takes up more of a baseball game than any other single activity – is not downtime.  But for the shorter-is-better crowd, it is.

In a seeming paradox, from the same sort of mindset that is always arguing for the shortening of baseball games comes the increasingly strident bitching about baseball officiating and the grand injustices visited upon the hometown heroes because of it, and consequent calls for stepped-up use of video replay to set things right.  Waiting for yes-or-no decisions to be made by way of video playback has become a significant yawn-time contributor. But it’s not a really a paradox.  Both ideas spring from the mind of the literalist – the sort of person who knows the price of everything and the value of nothing; the sort of person who can get way down in the weeds and ferret out facts that he then draws like a gun, but who is congenitally unable to see the big picture. 

So, this isn’t about pitching changes or trips to the mound by the manager or time elapsed between innings. Its about the game itself.  That’s what these people are bored by: Baseball.  Those of us who are not bored by baseball don’t think the time we spend watching ball games needs to go by any faster than it already does.